The topic of this week was to exploring the Falmouth University employability service – Real WORKS – and thinking about my personal brand and how that may align with my studies and future aspirations. I completed some of the exercises and as I am already in an established career in the industry I decided toContinue reading “Week 11: RealWORKS”
Category Archives: Research
Week 9: Communities of Practice
The concept of Communities of Practice was first developed as a social learning theory by a working group at the Institute for Research on Learning (IRL), reviewing the development of learning of apprentices during their Apprenticeships. It was observed that learning interactions were more frequent between apprentices and their peers, than the apprentice and theContinue reading “Week 9: Communities of Practice”
Week 8: Research
To meet my own goals this week, I have decided to focus my research on understanding the role of user testing in games, explore my own perspectives on ethics in research and consider what the future of user research may look like. I started by researching some of the key ethical theories, principles and practiceContinue reading “Week 8: Research”
Week 7: Version Control
This week, alongside implementing Git in my Unity project, I decided to carry out some research into the Software Development Lifecycle (SDLC) and how version control fits into a wider DevOps pipeline. I did this to support my course goal: Understand the theory and practice of making great games. My day job has been veryContinue reading “Week 7: Version Control”
Week 5: Critical Reflection and SMART Goals
This week we were tasked with reviewing our critical reflection thus far and improving upon it using the framework of the five reflective domains (Parker, 2021): Dispositional domain – Time management, motivation, general behaviour and discipline Affective domain – Feelings, experiences and emotions Interpersonal domain – Interacting with others, Verbal/Non-verbal communication, listening negotiating, problem-solving, decision-makingContinue reading “Week 5: Critical Reflection and SMART Goals”
Week 4: Time and Project Management
This week we are exploring ‘Time and Project Management’ alongside the start of our first rapid ideation sprint. A timely topic indeed with more competing priorities coming my way! As time is short, I have decided to limit my research to improving my own practice and considering how it might apply to my career. IContinue reading “Week 4: Time and Project Management”
Week 3: Rapid Ideation
This week’s topic is Rapid Ideation. The term Rapid Ideation refers to the development of a working prototype in a limited time. Inspiration may be drawn from many places, including existing media where it may be remediated upon – inspired by and improved – or hypermediated upon – building on limited ideas through creative contradictionContinue reading “Week 3: Rapid Ideation”
Week 2: Creativity
This week we explored the theme of creativity: how it fits into our thinking, our work, our lives and some of the tools we can use to spark it. In my work, I most commonly use creativity to problem-solve. To support my personal goals, I completed a Linkedin Learning course Creativity at Work: A ShortContinue reading “Week 2: Creativity”
Week 1: Learning to reflect critically
I have never written in this format or style before, so to kick-off my work this year I decided to do some reading in order to develop my critical reflection skills. I started with Practicing Critical Reflection: A Resource Handbook by Jan Fook and Fiona Gardner. In addition to providing useful tools and frameworks, itContinue reading “Week 1: Learning to reflect critically”
