We finally made it to finale week of module one. Frankly, the time has flown by. I have completed my personal case study video, looking back over my progress, biggest lessons learned so far and next areas of focus. It took a long time to crystallise and sort through all of the learnings; I hadContinue reading “Week 12: Finale”
Category Archives: Activites
Week 11: RealWORKS
The topic of this week was to exploring the Falmouth University employability service – Real WORKS – and thinking about my personal brand and how that may align with my studies and future aspirations. I completed some of the exercises and as I am already in an established career in the industry I decided toContinue reading “Week 11: RealWORKS”
Week 10: Activity 7: User Persona Creation
For the challenge this week, we were asked to choose one of the artefacts we had worked on in the previous two rapid ideation sessions, and create a single persona that might identify with it. I decided to look for a tool to help me create my user persona, and decided to use the BuyerContinue reading “Week 10: Activity 7: User Persona Creation”
Week 7/8: Activity 5: Rapid Ideation #2
Our second Rapid Ideation sprint was focussed on the theme of Re-make, Re-model. After some discussion with my tutors, I decided to re-make my artefact from the first rapid ideation sprint in Unity. I took the approach of a small ‘hurting’ project in order to start learning to use a new tool and support the followingContinue reading “Week 7/8: Activity 5: Rapid Ideation #2”
Week 5/6: Activity 4: Rapid Ideation #1
Week 4 and 5 are dedicated to our first rapid ideation sprint. The goal is to produce an interactive artefact within the timeframe, to a loose theme set by a visual creative prompt. As a prompt, we were given a card from the game Dixit, showing a dragon and a figure holding a sword. AfterContinue reading “Week 5/6: Activity 4: Rapid Ideation #1”
Week 5: Critical Reflection and SMART Goals
This week we were tasked with reviewing our critical reflection thus far and improving upon it using the framework of the five reflective domains (Parker, 2021): Dispositional domain – Time management, motivation, general behaviour and discipline Affective domain – Feelings, experiences and emotions Interpersonal domain – Interacting with others, Verbal/Non-verbal communication, listening negotiating, problem-solving, decision-makingContinue reading “Week 5: Critical Reflection and SMART Goals”
Activity 3: Rapid Ideation
This week we were challenged to reverse engineer the finished work of another practitioner, in order to better understand its composition and practice some rapid ideation and prototyping techniques. I decided to prototype Encarta 98’s Mind Maze. Mind Maze is a quiz game that came built-in as part of the Encarta CD-ROM encyclopaedia. When I wasContinue reading “Activity 3: Rapid Ideation”
Activity 2: Artefact Remediation
This week’s task was focussed on remediation of another artist’s artefact. In this context, we use the term to describe the concept that ideas in media are built on one another and everything is derivative to some extent. Grusin and Bolter define this framework in their book, Remediation: Understanding New Media (1999). The task brief was toContinue reading “Activity 2: Artefact Remediation”
Activity 1: Build an Avatar.
In this first challenge we were tasked with constructing an avatar using objects found around us. The brief was that both the avatar and the objects used to construct it must not be random; they must tell a story about me both in part and in the whole. This was an enjoyable and interesting taskContinue reading “Activity 1: Build an Avatar.”
